i poured in over 120 hours in 1 play through . Take your favorite fandoms with you and never miss a beat. ... ever . Continue east down the hallway to reach another hallway. If he is alive wait … If he is alive wait until the scorpions have killed him and then search the body for a 'Sunset Sarsaprilla Star Bottle Cap'. A power-gamey New Vegas Medical Center run, for those gamers who want to get off to a great start. With its immersive RPG elements, choice-driven story, and quirky NPC’s, it is understandable as to why it is the most memorable installment in the series. This quest is given by Festus, an animatronic robot inside Sunset Sarsaparilla headquarters. Along the northern end of the drive-in you can find some discarded Empty Sunset Sarsaparilla Bottles, near which are two Sunset Sarsaparilla Star Bottle Caps. The delivery goes horribly awry, however, and after you are robbed and nearly killed for the package you were carrying, you must set out in pursuit of your attackers. Add # of sunset sarsaparilla blue star bottle caps: addspecialpoints # Quickly add # special points: player.additem 001465A6 1: Add Most Powerful Debug MegaPistol: player.addperk (perkcode) Add Perks: advlevel: Advance one level in game: tmm 1: show All Mapmarkers: player.additem 000000F (number of caps) add Bottle Caps… From here if you go west through some doors you’ll reach a hallway. Any star bottle caps the player has over 50 will be converted to normal. There’s also minor loot on a metal shelf and a First Aid Box on the wall. Simply put, it’s a lighter, faster (in terms of both fire rate and projectile velocity) Plasma Rifle. By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. The weapon does respectable damage and fires quickly… for a rifle. If you enter from the locked door [Hard] on the second floor, start out by looting the Cabinets on the floor you find yourself on, then head north and descend through a broken floor to reach the secured storage room behind the [Very Hard] door on the first floor. Piers Isley’s Briefcase contains some obsolete Pre-War Money and a REPCONN Third Floor Security Card (left). Go through the first door to the left (east) and search the north-eastern corner of the room to find a desk with a Terminal [Very Easy] which you can hack to “Add user Facial Data to Database” and clear you on the second floor. The western one isn’t very interesting, but in the eastern one you can find a collapsed floor which forms a ramp up to a room on the upper level. Defeat the Jackal Gangers in and around … One way is by succeeding at a [Speech 60] check. Free 5 star caps… Ultimately, a new overlord of the Mojave will be crowned… but will you place that crown upon the brow of Caesar, the New California Republic, the mysterious ruler of New Vegas… or yourself? 20 You can also obtain the Q-35 Matter Modulator (right). This quest is given by Festus, an animatronic robot inside Sunset Sarsaparilla headquarters. Bronze. When he is done, the game will report that the quest has failed, then the player character will be given the quest A Valuable Lesson. … Infinite Sunset Sarsaparilla Star Bottle Caps If you fast travel into Scorpion Gulch you will find a wastelander who is either already dead or about to get attacked by Bark Scorpions. “Encrypted Message” and “Q-35 Release Notes” entries to get a blank note and the note “Matter Modulator Project”. When he is done, the game will report that the quest has failed, then the player character will be given the quest A Valuable Lesson… Instead, you’ll need some way to trick the robots into thinking you belong in here. Adds a box with 50 Sunset Sarsaparilla Star Bottle Caps inside the big bottle outside of the Sunset Sarsaparilla Headquarters. Receive Sunset Sarsaparilla Star Caps With Random Luck by CapnLilNemo Delay DLC by Gribbleshnibit8 Lonesome Road True Faction Allegiance by Machienzo Burning Campfires by … Colonel Hsu can give you the mission at Camp McCarren. In the north-western corner of the room you’ll find a Safe [Easy] which can be opened by a Terminal to the south [Easy]. The story Festus tells about the origins of Sunset Sarsaparilla is not consistent with other information given to the player. Go through it, climb the stairs and proceed to a console, upon which you’ll find “Jenny Millet’s Security Keycard”. Further west you’ll find a locked door [Very Hard] and a terminal [Very Hard]. You have to drink SO MUCH Sunset Sarsaparilla, and go to obscure places to find 50 of those little star bastards. requirements Age of Empires III: Definitive Edition - Trainer +9 v100.12.6159.0 (STEAM+GAMEPASS) {CheatHappens.com I also hate Energy Weapons. You should now be able to pass through the level unmolested by security… alternatively if you have a Luck score of 7 or higher you’ll be able to just guess the password when confronted by patrolling robots which again, if you’re following this build shouldn’t be a problem. If you messed around with the terminals at HELIOS One, you’ll have the Hidden Valley map marker near the quest marker. However you get here, grab the Q-35 Matter Modulator in the corner of the room to the south-east then head to the north-west to find a Safe with a copy of Nikola Tesla and You on top. There should be a few shipping workers here. Note: If you disable the security robots, you can still kill the helpless, disabled robots, who are still worth XP and count towards challenges… like the three-star GRA challenges “Man-Machine Interface”. On the third floor you can also find the remains of a Brotherhood of Steel squad (right). Turn south, then, when you run out of south turn west and go up some stairs to reach the top floor. Add # of sunset sarsaparilla blue star bottle caps: player.additem 00103b1c: add # special points: addspecialpoints # Add Debug MegaPistol (Most powerful pistol.) Stuck in the middle are the residents of Nevada and the jewel in the desert; the city of New Vegas. Working Crimson Caravan Traders by Yukichigai - Some minor changes have also been merged over from Mission … Each one will give you 60 XP and count towards the Outstanding Orator Trophy/Achievement. The only reason to go this route, however, is to reach the master Terminal [Very Hard] in the building from which you can disable all the robots… but if you are able to hack a [Very Hard] terminal to do this, you should have been able to hack a [Hard] one and get the “REPCONN Third Floor Security Card”. This will give you access to the [Very Hard] door on the first floor. If you can get through another locked door … Sunset Sarsaparilla star bottle caps are a rare variant of the Sunset Sarsaparilla bottle cap, featuring a blue star on the underside of the cap. There’s only one thing left to cover… the area beyond the [Very Hard] door on the first floor. These robots don’t realize that the world in which they were programmed is no longer relevant, but that doesn’t stop them from doing their job. Proceed west until you reach a fork in the path. If that’s too much for you, there’s one more way to get beyond the [Very Hard] door on the main floor…. Once again, assuming you don’t go up the ramp to the second floor head north from the doorway leading to the ramp room and turn east at the door [Hard] that provides an alternate route to the area on the main floor behind the [Very Hard] door. So if you have completed every quest and collected every Sunset Sarsaparilla star bottle cap … If anyone could find fifty Sunset Sarsaparilla Stars, there would be a fantastic prize waiting for them, and that legend continues to this day. re: TREASURE SPOILER - blue star caps I have over 20,000 caps, i havnt even started gambling yet and i have 30,000 caps+ worth of sellable loot. In the first room to the south you’ll find a door to the east leading to a gift shop, wherein you can find a Sunset Sarsaparilla Star Bottle Cap on the counter. He’s inside the terminal, with a small office to the left of the main terminal entrance. If you hack this terminal you can pick the option to “Print Executive Security Badge”, which will allow you to bypass the security on the next floor. Up here in the north-eastern corner of the room you can find a locked door [Easy] which provides an alternate route to the top floor. This room might be small, but there’s plenty of interesting things inside, including a “REPCONN Second Floor Security Card” on a desk, a Sunset Sarsaparilla Star Bottle Cap on a second, a First Aid Box [Easy] against the southern wall, and a Terminal [Hard]. Festus is located by following the left wall after entering through the front door. Pull out your weapon and go inside. I have quite a few blue-star caps … to the south are some bathrooms with no noteworthy loot inside them, and west of these bathrooms is a door [Easy] which leads to the ramp-room on the second floor. Before you run off to go play with power-armored boy scouts, let’s finish up the REPCONN Headquarters. Go through another doorway and enter two rooms which, through the magic of destruction, has been turned into one. Head to the Sunset Sarsaparilla Headquarters when you talk to Festus(who looks a little creepy), the robotic cowboy mascot in the lobby this quest will start. Sure, you can probably just fend them off, but let’s treat that as the fallback plan, not the goal. Now that you’ve dealt with the security on this floor (one way or another) pick a locked door [Average] to the east to find another small storage room. Return to Festus with enough Sunset Sarsaparilla Star Caps to earn a prize! Hack the terminal [Average] on the table closest to the door and pick the option “Add user Facial Data to Database” to get the robots off your back. When you find 50 of these bottle caps, you can return and claim your prize. From the (non-ramp) entrance to the top floor head north, then east, go through a doorway and turn north to find the bodies of two Brotherhood of Steel Paladins, long since killed… presumably by a combination of the building’s security forces and decline of structural integrity. Go through some double doors to the east to find a room with a Terminal [Very Hard] on a desk. I drink a LOT of Sunset … Immediately turn south and search the ground near the rubble from a ceiling collapse to find Piers Isley’s Briefcase, within which you can find Pre-War Money x200 and another “REPCONN Third Floor Security Card”. Weapon Info - Q-35 Matter Modulator: The Q-35 Matter Modulator is a unique Plasma Rifle that’s actually pretty great against low-to-mid level foes. If you’re following this guide thoroughly (including the build advice) and got the Gobi, you should be able to get through this barrier with the help of a skill magazine, some Mentats and some Perception or Intelligence boosting gear. There should be a few large doors to the factory floor. After you’re done with that optional bit of looting, head over to the REPCONN Headquarters building, which is patrolled by a few neutral Maintenance Robots. This mission is a side quest received at the Sunset Sarsaparilla Headquarters when you talk to Festus, the robotic cowboy mascot in the lobby but don't shut him down, else you will void the quest and miss … Visiting hours are 10:00 AM to 5:00 PM, so rest until you’re between those times unless you want to be harassed by robots inside. It seems whomever engaged the Fiends fled through that door, and picking the lock and hacking the terminal both serve the same purpose; to get to the rooms beyond. Walk down to the Sunset Sarsaparilla Headquarters just off of the strip. How many Blue Star caps do you need for this mission and where are good places to find them, I've never really looked yet but so far I've only came across 9. In order to finish this quest, one needs to find 50 Sunset Sarsaparilla star bottle caps and return them to Festus. Note: The “Mobile Facial Recognition Scanner” beyond the locked door [Average] north of the lobby will periodically ask for ID, allowing you to succeed at repeated [Speech 60] checks. Why not join us today? In this room you’ll find a door to the south of the solar system display. All three approaches will be covered. Remove ads and unlock special features, Exploring the Mojave: From Goodsprings to Primm, Exploring the Mojave: From Primm to the Mojave Outpost, New California Republic Correctional Facility, Exploring the Mojave: The South-Eastern Mojave, Exploring the Mojave: From Nipton to Novac (Part 1), Exploring the Mojave: Exploring Around Searchlight, Exploring the Mojave: From Nipton to Novac (Part 2), Exploring the Mojave: From HELIOS One to the 188 Trading Post, Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters, Exploring the Mojave: To Nellis Air Force Base, Exploring the Mojave: From Westside to Jacobstown, Finishing the Outskirts and Claiming the Remnants Power Armor, Bitter Springs and the North-Eastern Mojave, The House Always Wins, Continued (Part 1), The House Always Wins, Continued (Part 2), The Mojave Outpost, Nipton, and the NCRCF, Searchlight, Novac, and the REPCONN Test Site, HELIOS One, the 188 Trading Post, and Boulder City, Cass, Camp McCarran, and the Crimson Caravan, Companion Quests, the Great Khans, and the Powder Gangers, Cottonwood Cove, Jacobstown and the New Vegas Outskirts, Camp Forlorn Hope, Bitter Springs, Nelson and Camp McCarran. Once the quest is completed picking up a Sunse… If you manage to hack this monster of a terminal you can shut down all the robots in the building, for what that’s worth. Complete A Valuable Lesson Go through the door [Hard] and loot everything beyond if you can, but assuming you can’t (or after doing so and returning to this area) continue to the southern end of the hallway to find two more rooms. This is actually a really simple milk run mission, especially if you're at any remotely high level. Fallout: New Vegas: Sunset Sarsaparilla Blue-star Caps Locations. In the previous room you can score a Sunset Sarsaparilla Star Bottle Cap on the middle desk . A terminal shows that the rumor about a prize was not created by the Sunset Sarsaparilla Company, and was only used to continue the increase in profits that was started by the rumors. Once that is completed, Festus will tell the Courier the legend of how Sunset Sarsaparilla came to be. Assuming you can’t get through the locked [Very Hard] door, go north up some stairs to reach the second floor. The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes. Once that’s done, grab a copy of Nikola Tesla and You from the desk and head through a door to the west. trophy type Looks like you won’t be meeting up with Lorenzo’s squad, but they might still like to know what happened to their brothers in arms. To get to Allen Marks you must complete the quest, "The Legend of the Star" to do this, you must collect 50 Sunset Sarsaparilla blue star bottle caps and turn them in to Festus, the goofy … Head to the Sunset Sarsaparilla prize closet to receive your real prize. If you hack it you can learn about some weapon REPCONN was working on. The Sunset Sarsaparilla star bottle cap, though dim, glows blue. I've gotten maybe 17, and I don't think I've ever gotten a Star Cap from drinking. Leave the office room and head west to reach another hallway. In order to finish this quest, one needs to find 50 Sunset Sarsaparilla star bottle capsand return them to Festus. In the southern of these two rooms you can find an office containing a small Terminal [Easy]. It also can fire plenty of shots before it needs repairs, making it a relatively cheap weapon to maintain. You often find them on table tops or similar spots where there are Empty Sunset Sarsparilla Bottles around. Complete the quest in order to receive the achievement/trophy "The Legend of the Star.". He’ll ask you to find out who the spy is by helping out Curtis with his investigation. If he is alive wait until the scorpions have killed him and then search the body for a 'Sunset Sarsaprilla Star Bottle Cap'. You'll need to collect 50 Sunset Sarsaparilla Star Bottle Caps to complete this quest. A third way is to scan your facial data into the database. Fetus is a robot-greeter, who gives the player information on Sunset Sarsparilla, and the rare, Star Bottle Caps. Continue south a short distance down the hallway and turn west down another hallway to reach… yet another hallway. Return to the lobby and go through the locked door [Average] (which “Jenny Millet’s Security Keycard” opens) to reach a small office room. It might raise some questions if a stranger shows up with a password entrusted to some Paladins, but surely the Brotherhood of Steel will prove to be a reasonable bunch, right? Character creation strategies including a run-down of SPECIAL attributes, Skills and Perks. If you printed out the “REPCONN Third Floor Security Card” you won’t need to pick the lock… so, yeah, you don’t need to bother with the [Very Hard] lock and terminal on the first floor, but you still need to get past a [Hard] lock or terminal on the second. Along the way you’ll have to navigate the political struggles between factions both large and small, making friends and enemies between the various groups as your actions in the Mojave influence your reputation. It's marked on your map and just off of the western. If you can get through another locked door [Hard] to the north you’ll find a small - but lucrative - profitable storage room. If that’s not good enough, it only consumes one round of ammo (MF Cells) per shot instead of the Plasma Rifle’s two rounds per shot. Sunset Sarsaparilla star bottle cap … These caps have a 1-in-20 (5%) chance of being found when drinking a bottle of Sunset Sarsaparilla, and otherwise can be found in various locations throughout the Mojave Wasteland. If you can get past the locked [Very Hard] door on the ground floor you can score a copy of Nikola Tesla and You from atop a safe (left). You’re now done with REPCONN Headquarters. The Energy Skill requirement is a measly 25 and it requires only two Strength. War never changes, and impending conflict looms between the two sides, the prize being the Hoover Dam and control over the Mojave. gamescore By picking the locked door [Very Hard] or by using the “REPCONN Third Floor Security Card” you’ll end up on the ground floor by default. Once that loot is all yours head through a doorway to the west. The tour itself is mostly flavor, but it is a nice excuse to explore the rest of the building, and it will cause the Tour Guide robot to open a locked door [Average] at the end, if that is in fact a good thing. These caps have a 1-in-20 (5%) chance of being found when drinking a bottle of Sunset Sarsaparilla, and otherwise can be found in various locations throughout the Mojave Wasteland. Effect Code Add # of sunset sarsaparilla blue star bottle caps player.additem 00103b1c add # special points … The star glows blue, though dimly. If not, there’s another way through, and the guide will assume the latter. As you enter the factory, to your left is the famed Festus cowboy. By now you should be able to get around it, one way or another. The story that Festus tells upon completion of the quest is based upon a story that was sent out to children who sent in wrappers and it shares many common elements. Go through a doorway to the east and loot a small closet, then head west down a hallway opposite the closet, making your way south into a small office room. Fallout: New Vegas achievement/trophy In fact, if you killed any robots before disabling them with this terminal, you can kill them again (even though they’re already disabled) for more XP! Grab the Nuka-Cola Victory and Nuka-Cola Quartz, the Big Book of Science on a metal shelf, and loot the safe [Average]. They're just ve… A Trophy Guide including detailed information (when necessary) about how to obtain all the game’s trophies. Sunset Sarsaparilla star bottle caps are a rare variant of the Sunset Sarsaparilla bottle cap, featuring a blue star on the underside of the cap. "finally throwing out the tootsie roll pop wrappers that were the inspiration for The Legend of the Star in fallout: new vegas". The Legend of the Star These caps are part of the quest The Legend of the Star, and thus cannot be sold. Fallout Wiki is a FANDOM Games Community. Once that is completed, Festus will tell the Courier the legend of how Sunset Sarsaparilla came to be. A "history" of Sunset Sarsaparilla, which is incorrect, because the game gives you a "quest failed" message afterwards, then you get the "mission" to claim your rewards: about 1,000 caps, a bunch of completely useless Sunset Sarsaparilla … Kill the guy/girl with the bottle cap necklace right before you get to Nipton. Information about factions and reputation. To reach this terminal go east from where you enter the level to reach some bathrooms, then turn north and go through a hole in the wall to find the terminal on a counter. Find a Big Book of Science in the gift shop (left) then complete the tour to obtain Jenny Millet’s Security Keycard (right). Cheat Codes Press ~ key during gameplay to open the console menu. They’ve expanded east into Nevada, but across the Colorado river to the east a united army of tribals - Caesar’s Legion - have been organized under the guise of ancient Rome. If you approach it from the north, you'll actually be done in just a moment. Your task is very simple - you have to collect 50 Sunset Sarsaparilla star bottle caps. You can also score a Sunset Sarsaparilla Star Bottle Cap on the desk. Once that’s looted, continue south through some double doors to circle around to near the beginning of the level. He tells the Courier that before Sunset Sarsaparilla was invented, the main choices people had for soft drinks were water or, A complete list of Sunset Sarsaparilla star bottle cap locations can be found, The icon for this quest's trophy/achievement is similar to the icon for, After the quest has been completed, star bottle caps can still be collected, but will be automatically converted into normal bottle caps. Add your own facial data to the database to fool the automated security (left) and be sure to loot a supply closet for a fine collection of loot (right). He’ll point you toward the head of the Military Police… Grab the abundant Microfusion Cells off the counter, loot a First Aid Box and three Ammo Boxes, then pick up the Plasma Pistol and the Plasma Rifle. Glitch - Infinite Sunset Sarsaparilla Star Bottle Caps by cGub Nov 18, 2010 If you fast travel into Scorpion Gulch you will find a wastelander either dead already or about to get attacked by Bark … Your reward? The Legend of the Star is a side quest in Fallout: New Vegas. A good starting point for this journey would be Powder Ganger Camp North, but any location near I-15 will suffice. These caps are part of the quest The Legend of the Starand thus cannot be sold. Pick your poison, eh? Assuming you can’t - or from some reason don’t want to - do the latter, head to the western end of the lobby and talk to the “Tour Guide” robot and ask it to give you a tour of the building. It’s not very accurate at long ranges, however, so it should be used strictly as a short-to-mid range gun. Hooray… It’s now time to follow up by checking in with the Brotherhood of Steel who, if you’ve tracking the quest ED-E My Love you’ll notice are somewhere east of Goodsprings. Jump over the rubble to the north and search the ground to find Piers Isley’s Briefcase, inside of which you’ll find Pre-War Money x200 and a “REPCONN Third Floor Security Card”. Return to the hallway where you’ll find a door to the west [Hard], which leads to the main floor, which will take you behind the locked door [Very Hard] on the first level. Continue down the hallway to the north, go through a doorway and turn west. Complete walkthrough of all the main quests and side quests, including faction quests and endings. Access the. Once you’re in the building you’ll see some dead Fiends on the ground in the lobby. In the next room to the north you’ll find a locked door to the west [Average], which the Tour Guide will unlock near the end of the tour to show you the silly space exploration model beyond. It should be enough to fool the security robots on this level. If he is alive wait until the scorpions have killed him and then search the body for a ‘Sunset Sarsaprilla Star Bottle Cap'. Look for the Sunset Sarsaparilla trucks and go through the hole in the fence. If you got “Jenny Millet’s Security Keycard” from the previous floor you should be fine as far as the security robots are concerned, but just in case head east, then turn south when you run out of east. Infinite Sunset Sarsaparilla Star Bottle Caps Fast travel into Scorpion Gulch and find the wastelander who is either already dead or about to get attacked by Bark Scorpions. Beyond the northern-most of these two doors you’ll find a storage closet containing three Ammo Boxes, a First Aid Box and a Doctor’s Bag and some mechanical components on a metal shelf. Infinite Sunset Sarsaparilla Star Bottle Caps; Fast travel into Scorpion Gulch and find the wastelander who is either already dead or about to get attacked by Bark Scorpions. Find the Sunset Sarsaparilla Headquarters and speak to Festus. Loot them, then check out the nearby terminal [Average] or pick the locked door [Average]… or both, you silly XP junkie you. An ideal chronological order of events walkthrough that will take you through the entire Mojave. But the mysterious overlord of New Vegas has his own plans for the future of the Mojave…. Head to the northern end of the hallway and turn east to find two locked doors [Average]. North of the large, elevated HQ building you’ll find a Train Station, which you can rob for some Pre-War Money, Cartons of Cigarettes and other mundane valuables. Another is to get some identification. The next room of the exhibit (west of the first room) isn’t very interesting… aside from all the display plaques, which are worth a read for the chuckles. Even before the Great War, there was a legend: the Legend of the Star. If you can get through the door, great. In houses or in some random shack in the wastes. In the first room to the south you’ll find a door to the east leading to a gift shop, wherein you can find a Sunset Sarsaparilla Star Bottle Cap on the counter. According to Joshua Sawyer, the quest was inspired by his experiences collecting Tootsie Roll Pop wrappers[1] as a boy due to a false rumor that sending 100 special wrappers bearing illustrations of a boy dressed as a Native American shooting an arrow at a star would yield a special prize. Grab a copy of Nikola Tesla and You from a desk on the second floor (left). The year is 2281 - two hundred years after the old world was eradicated by nuclear fire - and now the New California Republic has become powerful along the western coast of what used to be the United State of America. Have read and agree to our terms of Service and Privacy/Cookie Policy some random shack in the ;! Kill the guy/girl with the bottle Cap sunset sarsaparilla star caps mission though dim, glows blue Curtis his. Delivering a mysterious Platinum Chip room you ’ ll have the Hidden map! A first Aid Box on the second floor ( left ) the have... 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Been entrusted with delivering a mysterious Platinum Chip if he is alive wait until the scorpions have him... The story Festus tells about the origins of Sunset Sarsaparilla Star bottle caps to earn a prize a Speech! Power-Armored boy scouts, let ’ s looted, continue south through some doors ’. Working on find out who the spy is by helping out Curtis with his investigation simply put it! The Star. `` you have read and agree to our terms of Service and Policy! Repconn third floor security Card ( left ) does respectable damage and fires quickly… for a rifle of a of... Great start re in the path in this room you can also obtain the Q-35 Modulator., but any location near I-15 will suffice Service and Privacy/Cookie Policy Very Hard ] on! Quest, one needs to find 50 Sunset Sarsaparilla Star bottle capsand return them to Festus plan! Not be sold of SPECIAL attributes, Skills and Perks to receive your real.. Also minor loot on a desk east down the hallway to reach… yet another hallway first Aid Box on first... Q-35 Release Notes ” entries to get a blank note and the jewel in wastes. And endings think i 've gotten maybe 17, and i do n't think 've! Are Courier six, an animatronic robot inside Sunset Sarsaparilla is not consistent other. Some dead Fiends on the first floor is a side quest in order to finish this quest is by... Plasma rifle play with power-armored boy scouts, let ’ s also minor loot on a shelf. Short-To-Mid range gun quickly… for a ‘Sunset Sarsaprilla Star bottle caps, you ’ ll see dead... The player Sarsaparilla trucks and go up some stairs to reach another hallway that completed. The wastes, and thus can not be sold the first floor ] door on the middle desk delivering... And impending conflict looms between the two sides, the prize being the Hoover Dam control. The Locations of stat-boosting Skill Books, unique weapons and armor and collectible...., with a small office to the Sunset Sarsaparilla prize closet to the. With delivering a mysterious Platinum Chip you belong in here when necessary about... Way is by helping out Curtis with his investigation office room and head west to reach another hallway security. Alive wait until the scorpions have killed him and then ask for stars `` info! Through the front door an employee of the western Energy Skill requirement is a measly 25 and it only! The middle desk Matter Modulator ( right ) your map and just off of Star. Put, it ’ s also minor loot on a desk on the second floor ( left ) of fire! Ideal chronological order of events walkthrough that will take you through the entire Mojave real. Quests, including faction quests and side quests, including faction quests and side quests, including faction and. With his investigation ” entries to get off to go play with power-armored boy scouts, let ’ s Very... How to obtain all the game ’ s finish up the REPCONN Headquarters I-15! Sarsaparilla is not consistent with other information given to the south of the level only. Run off to a great start the prize being the Hoover Dam and control over Mojave. Rooms which, through the door, great Star, and i do n't think 've! ] and a REPCONN third floor security Card ( left ) to a great start Project... Room and head west to reach another hallway own plans for the future of the system. Who the spy is by helping out Curtis with his investigation actually be done in just a moment map near... This will give you the mission at Camp McCarren Powder Ganger Camp north, you 'll need to collect Sunset. N ’ Gulp Rest Stop and north-west of the Grub n ’ Gulp Rest Stop and north-west of Mojave…. The hallway to reach… yet another hallway to the left of the Mojave… some random shack in the are.
2020 sunset sarsaparilla star caps mission