That's definitely true, and thank you for all the testing. Heavy armor and poise are useless in DS3? I find it funny that the research has basicly gone like: Poise improves hyper armor -> Poise does nothing -> Poise is disabled -> Poise improves hyper armor -> Poise does nothing -> Poise improves i-frames -> Poise has something to do with i-frames -> Poise improves i-frame recovery -> Poise does nothing -> Poise improves hyper armor. By using our Services or clicking I agree, you agree to our use of cookies. for example, I R2'd into a washingpole who was R2ing and the washingpole was staggered while I didn't sure, but I took much more damage and couldn't follow up that stagger with anything. A Case for Modding: Why More Steam RPGs Need Workshops. i use mainhand claymore and offhand zweihander- my zwei l2s are r1s essentially, but they don't poke coming out of a roll. Alternative builds are much more difficult to manage, early … Poise is pretty much like it was in Dark Souls 2. Yeah, that is a little on the crazy side. So what's the point? I retested today and found consistent results but until more people verify the test this is only a hypothesis. :P. after some pvping, big weapons still don;t do enough more damage in proportion to smaller faster weapons to be realy viable. There's 2 different types of defence stat from armour in DS3. Poise worked/works similarly to how it did in previous Dark Souls titles but only for some enemies in the game , notably the various Knights in heavy armor , large creatures and bosses. Not only has it shown developers how difficulty can be used to set a specific tone, but the Souls series has created its own genre in wake of its excellent world design and punishing yet rewarding gameplay. Smough and Havel are lacking, and Drang is pointless. The difference in damage reduction between heavier sets and lighter sets is just abysmal. Add the ring, we get up to 56 poise for a ratio of 2.667. The best ratio I found was the Archdeacon. Poise damage against enemies is done better though, enemies actually flinch without having to hit them 20 times, yeah i've got 20 poise with my set and for the most part it works for about 1-2 hits on small weapons which i guess its the point now in DS3, even can take 1 hit from greatsword users sometimes. I recorded some gameplay tonight that i plan on sharing tomorrow. https://m.reddit.com/r/darksouls3/comments/4pd5dm/wolf_ring_2_and_possible_poise_effect/. Not in my experience; after a recent post pointed out the possible correlation between poise and hyper armor, I decided to try it out myself despite not really being up for Dark Souls 3 recently (mainly because I had nothing better to do and I can only play Witcher 3 two or three hours at a time before I start falling asleep). Best Def/Lbs Rating: Brigand Gauntlets, BrigandTrousers, and Tattered Cloth Armor, with a rating of 18.8 def/lbs. It seems like poise is less geared towards use with heavier weapons (like Great weapons) and more for use with medium and light weapons, which is fine to me given that a lot of heavy weapons have hyper armor for days anyway. On your quest to link the fire or whatever the story is supposed to be, the player quickly discovers that the world of Dark Souls 3 is a treacherous one. if you're trying to trade using a heavy weapon, use its r1. Best used to guarantee that you come out on top poise-wise in an exchange of blows. View Profile View Posts. Hope someone finds this useful or informative! DS3 Mod Engine ... -Adds New Enemy Types and Placements-Enemy Physics Changed and Enemy AI Changed-Boss Fights Changed-New Armor Set Effects on Each Piece-New Ring Effects-New Weapon Effects-New Enemy Debuffs . As a whole, the Alva set and Gundyr sets are great for poise, giving 23.30 poise from Alva at 22.0 total weight and 30.99 from Gundyr's at 42.0 total weight. Well, with the current prevailing theory on poise being related to hyper armor strength, poise becomes highly relevant to any playstyle involving a weapon with hyper armor, meaning Greatswords, Halberds, O&U, UGSs, Greataxes, Great Hammers, Curved Greatswords, and certain special attacks. The maximum possible poise in the game is 73.43 at 88.2 weight, at a 0.833 ratio. I averaged the 8 tests and then divided 100 by the average to get 0.55978 poise per second. The effects of the Poise stat on the player-controlled characters were unknown … Thank you for the testing and information,this new info on poise makes me want to try my STR character again. Dark Souls III: The Ringed City Launch Trailer -- The End of a Franchise. Don't worry! Thanks to the strength of the Wolf Ring, you can still wear the Drang set (or at least that sexy chest piece) with enough poise to power through attacks form most weapons. with the 1.08 update, the poise-mechanic gets completly overhauled what puts especially greatswords in very good spot. Dark Souls 3 armor guard absorption parameters. Jan 9, 2018 @ 8:34pm. New comments cannot be posted and votes cannot be cast. To hit 70 poise (which is likely the end-all-be-all-Icanppoisethrougheverything value), you need to gouge VIT like crazy in order to wear the armor necessary. The player has the stat Poise, which is obtained from Armor, the Lothric Knight Long Spear, Yhorm's Greatshield and the Wolf Ring. Most heavy armors have zero or very low curse resistance, and probably should not be worn when fighting enemies with curse abilities. It is a decidedly important factor, especially in the original Dark Souls, as heavier armor provides better poise in addition to protection at the cost of additional weight which in turn directly translates into the quality of your ‘rolls’, or dodges. Once you’ve configured the settings to your preference go ahead and hit “Find Armor”. Our "best" sets from above become: Light Armor at 31.11 for an amazing 2.753 ratio, Medium Armor at 38.39 for a 1.828 ratio, and Heavy Armor at 44.68 for a 1.071 ratio. The best heavy armor I found was Black Iron, which has good defense and a great P:W ratio for heavy armor. they provide great swingspeed (also buffed in the 1.08 update) and a … Best ratios are chest 8.6 weight for 11.3 poise, head 3.1 weight for 3.5 poise, hands 4.1 weight for 3.9 poise and legs 7.7 weight for 9.9 poise But all that isn't even 30 poise but we don't know the poise breakpoints yet and … Medium armor's "optimal" setup is Sellsword Helm, Alva Armor, Outrider Gauntlets, and Alva Leggings, with 20.5 weight, 22.98 poise, and a 1.121 poise to weight ratio. Best to be weight efficient elsewhere and use this slot for fashion or defense. With no armor and no Ring, the Shield gives us 45 poise at 20.5 weight for a ratio of 2.195. is there a respec in dark souls bc i just put points in all kinds of ♥♥♥♥ idk what im donig im almost lvl 40 and now its getting hard to levle up 10K souls per levl i am wanting to cry but im not. And a matter of deciding whether the stat inevsetment is worth the improved hyper armour... :-/. Best Def/Poise Rating: Crystal Armor, with a rating of 1.75 def/poise This list is organized as similarly as possible to armor page for easy cross-reference. The thing is unless you're fighting other big weapon users, everyone pretty much will try to wait til you're out of stamina and just attack after you attack otherwise if you try to conserve. something like 180 vs. 260. Now its a matter of finding the break points. So what is the highest poise possible, and does it do anything differently at such amounts? Different kinds of attacks drain poise differently, and it refills over time. Gundyr's wins best heavy this time with Alva winning most practical, with good defense, low weight, and high poise.